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To Die a Slow Death, part 3, lets do this again.

In Wrath of the Lich King (WoTLK) they introduced the Death Knight, a hero class toon that started at level 55 as a pawn to the evil Lich King. You leveled in a specific area and eventually learned the truth about your beloved King. You could play this as Horde or Alliance, I did both. You also got introduced to a new area on the map where everyone struggled played to hit 80, Northrend.

Changes are good sometimes. When I first started you walked everywhere, unless you could afford a ride from one of the few flight points, until you hit level 40. Not only did they change it to 20, they made the cost cheaper. This pissed me and a few other people off because even at 40 I had to grind for days to get the amount of gold I needed to learn how to ride. Other changes that happen during WoTLK included flying. At first you couldn’t have your own flying mount until you hit 70, and the speed wasn’t that fast, yet the price was high. Once hitting Northrend you couldn’t fly until you hit 73 or 74, I honestly can’t remember. You had to shell out 4000 gold for that also. I suppose this made people upset because it was changed again, I’m assuming because of the large amount of complaints Blizzard received. Flying level went down to 60 in the Outlands, where the Burning Crusade took place, and you could now fly in Northrend at 68, as long as you had a character that could already do it. I think the price went down too. This also let you travel faster, if you could get your hands on a good fast mount.

And if you ever got tired of the same old grind you could try some of the achievements they came up with. Artlu managed to get a white dragon after finding 50 mounts, but they were expensive. My step daughter did most of the work in getting them.  Now he is up to 61.

Other things began to change, a little for the best. Now you didn’t have to ask in chat to see if anyone cared to join you in a dungeon, all you did was hit a button in the interface and you were in a queue for the next available one. You could either select a specific dungeon or do a random one and have no idea where you were going, hence the term “random.” I had to explain that to a few people that were new to the game – newbies.

The problem with random dungeons is you never knew where you would end up or who you would end up with. In my case – I wasn’t that good, but I wasn’t as bad as this guy,

If that video doesn’t work try this

That video was from 2006. One of the achievements pinned the last name Jenkins to your character if you managed to do the same thing. Luckily for me I had a pretty decent guild that didn’t mind working with level 70 to 80 newbies. To get the good gear you had to do the dungeons or the dailies in Northrend that would raise your reputation with that specific fraction. That was something everyone wanted to do not only to get the good gear, but to get special gear that you could use on any of your toons and never have to upgrade again. There was one batch of daily quests set in the frozen mountain waste of the Stone Peaks that had so many sexual innuendoes in the titles I knew they were written by men.

I surprised myself by finding out I actually liked doing these quick little dungeons, I also figured out how to fight my opponent more effectively and which spells would do the most damage. Not to mention all the advice everyone gave me on armor and talents. I even got to the point where I could go through an entire dungeon and not die. With the two difficulty levels, regular and Heroic, you had to run the dialies and do PvP Battlegrounds to get the gear to do the Heroics. I discovered I enjoyed killing other players, and they enjoyed killing me.

I had some bad experiences doing randoms, but not because I died. Sometimes you would get a great group of people together and manage to run threw faster than ever. Other times you got the idiots that had thier own way, which was wrong. (That isn’t really fair because different people have different styles.)

Once, my Death Knight pulled the Boss that the tank was beating on. The tank does the most damage while every one else pummels him a little softer so the Boss would focus most of his attack on the tank. Well Brilance “accidentally” used a death grip spell (that button was right next to the button I wanted to push.) which picked up the Boss and put him infront of me. Opps. No one died but the tank yelled something insulting and called me a name I refuse to dirty my blog with. All I said back to him was, “I’m sorry, I just paid $300.00 for this toon and this is my first day.” I clicked on the exit dungeon button and he faded away, but not before he said, “Sadly, I actually believe that.”

Mistakes like that made me glad I not only played with random people, they were from random realms and chances were I would never see these people again.

Like the tank that materialized in a dungeon wearing nothing, except shorts. He was immediately kicked and I waited for five minutes before I left. Those and a few other incidents convinced me to only do randoms if I could get some guild members to join me.

My warlock, Artlu, was the first to hit 80 and I yelled “Game over!”

Part 4 hits tomorrow, stay tuned.


To Die a Slow Death, Part 2 of my lives and deaths in Azeroth

Please refer to part one of this series on my experiences playing World of Warcraft .

As my first choice I made a Dwarf rogue named Brallinoth. Since I started out after the release of The Burning Crusade I had the possibility to take him as high as level seventy. Each level gave me new and wonderful talents like stealth, pick pocket, ambush…I could go on. Every five levels – if I remembered – I also had to change my armor into something a little more kill resistant. There were professions I tried out – finally settling on one much later in the game. I also discovered quickly that there are many ways to die; one included leaving my character in the middle of the wilderness so I could use the restroom. I looked for the pause button, but never found it. After I died about twenty times, before level fifteen, I decided to experiment with more races and classes. I had a lot to choose from in the beginning, human, Orc, Tauren, Troll, Undead, Draenei (which came out in Burning Crusade), Night Elf, Blood Elf (which also came out in BG), Gnome and eventually the Worgen and Goblins. I stayed in my comfort zone for a while and just made Dwarfs, only reaching out and doing a Human once or twice. When I made a warlock – the game changed for me, I wasn’t dying as much but I still had trouble finding my way around. I ended up trying out every class and every race – yet I played my hunter, rogue and warlock more than anything. The warlock was the most fun for me. All the other ones I eventually deleted or made into bankers.


My first toon, Brallinoth the Rouge

Being a little bit of loner I preferred to play by myself. If I ever needed help killing one particular Boss I would ask my stepdaughter to assist me – until I got my sister sucked into the game. She enjoyed it almost more than me, but she always wanted to group up and run through dungeons. I did a few, died a lot. I didn’t like dying.  Every so often we would get together and start a character, usually a Dwarf, from the very beginning and see how fast we could level them. Something always came up and we had to stop, leaving our toons safely at the closest Inn.

Since I didn’t like doing dungeons, or PvP Battlegrounds, my gear normally sucked and I had to rely on the Auction house, what I jokingly referred to as WoW-Bay. The prices were outrageous, but they had a point – if you really wanted a high end pair of boots you would buy it. Of course being so new to the game I was never sure about what gear would work best for me, but at least I didn’t insist on making it color coordinated like some new players. And if you didn’t like it you couldn’t take it to the closest Wow-Mart for a refund. Since the best stuff was also the most expensive you had to make the gold to spend it, that’s where the professions helped the most because you could make stuff one of your toons could utilize or just gather things (farming) and sell them on WoW-Bay. I hated to farm, preferring to level with quests. However, there was that dying issue again. Even adding player inspired add ons didn’t help that situation and I had over one hundred and twenty. (Add ons, not deaths. I think.)

Finally, after making and deleting over a hundred toons (it seemed like it) I sat down and decided to really concentrate on one and only one character, a Human warlock named Artlu. After searching around the internet for information I finally got an idea of how to play him so he wouldn’t die as much. It took a lot to kill him; luckily I could bring him back to life quickly with a spell if I remembered to stock up on the soul shards that made the spell work. I played him nonstop from level forty until he hit the cap at seventy. Next, I went back and leveled my original rouge from twenty-five, still having trouble learning how to stay alive. I thought it would be easier because I had just done these quests on Artlu. I was wrong. Before I had a chance to finish him up at level Seventy – Blizzard decided to add an expansion pack called Wrath of the Lich King. Now you could cap at level eighty – and you had a chance to make what they called a Hero Class toon, the Death Knight. You could only start one on a realm that had a level sixty (I may be wrong on that since they have made so many changes since then.) I grimaced a little at this news, dreading the climb of ten levels when I still had over twenty characters below level thirty.

The level 85 Warlock.

On November 13th, 2008 – I got off early from work (don’t ask me how) and became one of the 2.8 million people that bought The Wrath of the Lich King within the first 24 hours of its release. After fighting the packaging, almost as hard as some of the quests, I eagerly pulled the disc out and loaded it into my computer – ready to play NOW – but having to wait almost an hour before I could. Once it was loaded and working right, and all my add ons were disabled (they tend not to work after patches   which happened a lot), I made a Death Knight. I didn’t start on him right away – I had to wait for my sister.

Yeah – I had it bad. Now I knew I was officially addicted to WoW.

Come back tomorrow for the third and final part of To Die a slow Death – my life as a WoW head.